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IDProjectCategoryView StatusLast Update
0000233fileGeneralpublic2021-02-05 21:51
Reporterendrift Assigned Tochristos  
PrioritynormalSeveritytrivialReproducibilityalways
Status resolvedResolutionfixed 
Fixed in Version5.40 
Summary0000233: magic/console: Game Boy ROM Image RAM size is wrong for byte 03
DescriptionFor Game Boy ROM images where the RAM size byte is 03, libmagic/file says the RAM is 128 Kbits, but it is in fact 256 Kbits, as documented here: https://gbdev.io/pandocs/#_0149-ram-size and plenty of other places, including just looking at photos of cartridges like Link's Awakening DX (https://gbhwdb.gekkio.fi/static/DMG-AZLP-0/gekkio-1_02_pcb_front.jpg) which explicitly says the RAM chip is 256 Kbits on the PCB and chip. Seems like a pretty trivial fix.
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christos

2021-02-05 21:51

manager   ~0003534

Fixed, thanks!

Issue History

Date Modified Username Field Change
2021-01-31 01:31 endrift New Issue
2021-02-05 21:51 christos Assigned To => christos
2021-02-05 21:51 christos Status new => assigned
2021-02-05 21:51 christos Status assigned => resolved
2021-02-05 21:51 christos Resolution open => fixed
2021-02-05 21:51 christos Fixed in Version => 5.40
2021-02-05 21:51 christos Note Added: 0003534